What I'm trying to do is, when you view your model, example a human figure, you can't ever view him laying on his back, only from the top and bottom view. I think the controls you're thinking of is of a newer version of 3D paint, atm I'm using 2.09 the F key centers the paint pallet window? I donno, the shift doesn't enable snapping for some reason. This will help you rotate around parts of your model, basically it is needed when working with models that stray from the origin point. wherever your cursor is, the pivot will be placed there when you hit F. OH also, hit F to place the camera pivot point on your model. You can also click up on 'Camera' in the upper right corner of the viewport to access those views, and also the little icons to the lefft of Camera. so you may want to switch to orthographic view, that can be toggled by hitting 5 on the numpad. If you are in perspective mode you may notice that your model doesn't appear centered. You can hold Shift when rotating the view to "snap" to certain axiis. This might be what you're needing to know? You can hit the numpad keys to switch between side, top, etc views.
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